General reward interface.
Common interface for observers of a reward evaluator.
Common interface for observers of a reward.
Common interface of discrete and continuous reward times.
A reward implementation for generic time.
Continuous reward time: time steps are arbitrary and sojourn times are those associated with a firing event.
Discrete reward time: time steps and sojourn times are always equal to 1.
A single numeric result.
Evaluator collecting the values of a reward over multiple runs.
Reward tracking the occurrence of a sequence of event firings from the initial state.
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